Kinda like it
I really like the new "time attack" mode you added but maybe you should try to make it a bit harder, (make robots move faster the more you advance for example). I usually give-up when I get bored, with the timer still full, I never loose because time is up. By the way, my app crashed twice, and both time it was when I managed to gain more seconds than the timer would handle (let's say timer is at 2s, I make a triple, +3secs, that would make the timer goes 2-3=-1: crash.
anonyme